polardbxengine/storage/xengine/core/util/arena.h

155 lines
5.7 KiB
C++

// Portions Copyright (c) 2020, Alibaba Group Holding Limited
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// Arena is an implementation of Allocator class. For a request of small size,
// it allocates a block with pre-defined block size. For a request of big
// size, it uses malloc to directly get the requested size.
#pragma once
#ifndef OS_WIN
#include <sys/mman.h>
#endif
#include <assert.h>
#include <stdint.h>
#include <cerrno>
#include <cstddef>
#include <vector>
#include "memory/base_malloc.h"
#include "memory/mod_info.h"
#include "memory/stl_adapt_allocator.h"
#include "memory/allocator.h"
#include "util/mutexlock.h"
namespace xengine {
namespace util {
class Arena : public memory::Allocator {
public:
// No copying allowed
Arena(const Arena&) = delete;
void operator=(const Arena&) = delete;
static const size_t kInlineSize = 2048;
static const size_t kMinBlockSize;
static const size_t kMaxBlockSize;
// huge_page_size: if 0, don't use huge page TLB. If > 0 (should set to the
// supported hugepage size of the system), block allocation will try huge
// page TLB first. If allocation fails, will fall back to normal case.
explicit Arena(size_t block_size = kMinBlockSize, size_t huge_page_size = 0,
const size_t mod_id = memory::ModId::kDefaultMod);
~Arena();
char* Allocate(size_t bytes) override;
// huge_page_size: if >0, will try to allocate from huage page TLB.
// The argument will be the size of the page size for huge page TLB. Bytes
// will be rounded up to multiple of the page size to allocate through mmap
// anonymous option with huge page on. The extra space allocated will be
// wasted. If allocation fails, will fall back to normal case. To enable it,
// need to reserve huge pages for it to be allocated, like:
// sysctl -w vm.nr_hugepages=20
// See linux doc Documentation/vm/hugetlbpage.txt for details.
// huge page allocation can fail. In this case it will fail back to
// normal cases. The messages will be logged to logger. So when calling with
// huge_page_tlb_size > 0, we highly recommend a logger is passed in.
// Otherwise, the error message will be printed out to stderr directly.
char* AllocateAligned(size_t bytes, size_t huge_page_size = 0) override;
// Returns an estimate of the total memory usage of data allocated
// by the arena (exclude the space allocated but not yet used for future
// allocations).
size_t ApproximateMemoryUsage() const {
return blocks_memory_ + blocks_.capacity() * sizeof(char*) -
alloc_bytes_remaining_;
}
size_t MemoryAllocatedBytes() const { return blocks_memory_; }
size_t AllocatedAndUnused() const { return alloc_bytes_remaining_; }
// If an allocation is too big, we'll allocate an irregular block with the
// same size of that allocation.
size_t IrregularBlockNum() const { return irregular_block_num; }
size_t BlockSize() const override { return kBlockSize; }
size_t get_mod_id() const { return mod_id_; }
private:
char inline_block_[kInlineSize] __attribute__((__aligned__(sizeof(void*))));
// Number of bytes allocated in one block
const size_t kBlockSize;
// Array of new[] allocated memory blocks
typedef std::vector<char*, memory::stl_adapt_allocator<char *, memory::ModId::kArenaVector>> Blocks;
Blocks blocks_;
struct MmapInfo {
void* addr_;
size_t length_;
MmapInfo(void* addr, size_t length) : addr_(addr), length_(length) {}
};
std::vector<MmapInfo> huge_blocks_;
size_t irregular_block_num = 0;
// Stats for current active block.
// For each block, we allocate aligned memory chucks from one end and
// allocate unaligned memory chucks from the other end. Otherwise the
// memory waste for alignment will be higher if we allocate both types of
// memory from one direction.
char* unaligned_alloc_ptr_ = nullptr;
char* aligned_alloc_ptr_ = nullptr;
// How many bytes left in currently active block?
size_t alloc_bytes_remaining_ = 0;
#ifdef MAP_HUGETLB
size_t hugetlb_size_ = 0;
#endif // MAP_HUGETLB
char* AllocateFromHugePage(size_t bytes);
char* AllocateFallback(size_t bytes, bool aligned);
char* AllocateNewBlock(size_t block_bytes);
// Bytes of memory in blocks allocated so far
size_t blocks_memory_ = 0;
size_t mod_id_;
int64_t hold_size_;
};
inline char* Arena::Allocate(size_t bytes) {
// The semantics of what to return are a bit messy if we allow
// 0-byte allocations, so we disallow them here (we don't need
// them for our internal use).
assert(bytes > 0);
if (bytes <= alloc_bytes_remaining_) {
unaligned_alloc_ptr_ -= bytes;
alloc_bytes_remaining_ -= bytes;
if (memory::ModId::kMemtable != mod_id_ && blocks_.size() > 0) {
memory::update_hold_size(bytes, mod_id_);
hold_size_ += bytes;
}
return unaligned_alloc_ptr_;
}
char *ptr = AllocateFallback(bytes, false /* unaligned */);
if (nullptr != ptr && memory::ModId::kMemtable != mod_id_ && blocks_.size() > 0) {
hold_size_ += bytes;
memory::update_hold_size(bytes, mod_id_);
}
return ptr;
}
// check and adjust the block_size so that the return value is
// 1. in the range of [kMinBlockSize, kMaxBlockSize].
// 2. the multiple of align unit.
extern size_t OptimizeBlockSize(size_t block_size);
} // namespace util
} // namespace xengine