141 lines
5.3 KiB
C++
141 lines
5.3 KiB
C++
/* Copyright (c) 2015, 2019, Oracle and/or its affiliates. All rights reserved.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License, version 2.0,
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as published by the Free Software Foundation.
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This program is also distributed with certain software (including
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but not limited to OpenSSL) that is licensed under separate terms,
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as designated in a particular file or component or in included license
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documentation. The authors of MySQL hereby grant you an additional
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permission to link the program and your derivative works with the
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separately licensed software that they have included with MySQL.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License, version 2.0, for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
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#ifndef DD_KILL_IMMUNIZER_INCLUDED
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#define DD_KILL_IMMUNIZER_INCLUDED
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#include "mutex_lock.h" // MUTEX_LOCK
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#include "sql/sql_class.h" // THD
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namespace dd {
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/**
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RAII class for immunizing the THD from kill operations.
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Interruptions to operations on new Data Dictionary tables due to KILL QUERY,
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KILL CONNECTION or statement execution timeout would leave DD in inconsistent
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state. So the operations on the New Data Dictionary tables are made immune to
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these operations using DD_kill_immunizer.
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Note:
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DD operations are made immune to KILL operations till WL#7743 and WL#7016
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are implemented. So as part of these WL's DD_kill_immunizer should be
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removed.
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*/
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class DD_kill_immunizer {
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public:
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DD_kill_immunizer(THD *thd)
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: m_thd(thd), m_killed_state(THD::NOT_KILLED), m_is_active(true) {
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MUTEX_LOCK(thd_data_lock, &thd->LOCK_thd_data);
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// If DD_kill_immunizer is initialized as part of nested Transaction_ro's
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// then store reference to parent kill_immunizer else NULL value is saved in
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// m_saved_kill_immunizer.
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m_saved_kill_immunizer = thd->kill_immunizer;
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// Save either thd->killed value or parent kill_immunizer's m_killed_state
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// value.
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m_saved_killed_state = thd->kill_immunizer
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? thd->kill_immunizer->m_killed_state
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: thd->killed.load();
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// Set current DD_kill_immunizer object to THD.
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thd->kill_immunizer = this;
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// Set killed state of THD as NOT_KILLED.
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thd->killed = THD::NOT_KILLED;
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}
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~DD_kill_immunizer() {
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MUTEX_LOCK(thd_data_lock, &m_thd->LOCK_thd_data);
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/*
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Current instance is of top level kill immunizer, set kill immune mode to
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inactive(or exiting).
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*/
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if (m_saved_kill_immunizer == NULL)
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m_is_active = false;
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else
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// Set kill_immunizer of THD to parent. We must do it before calling awake
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// to transfer the kill state to parent kill_immunizer.
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m_thd->kill_immunizer = m_saved_kill_immunizer;
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// If there were any concurrent kill operations in kill immune mode, call
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// THD::awake() with the m_killed_state. This will either propagate the
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// m_killed_state to the parent kill_immunizer and return or assign state to
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// the THD::killed and complete the THD::awake(). Otherwise, if it is a top
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// level kill immunizer just reset THD::killed state else we need not have
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// to do anything.
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if (m_killed_state)
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m_thd->awake(m_killed_state);
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else if (m_saved_kill_immunizer == NULL)
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m_thd->killed = m_saved_killed_state;
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// Reset kill_immunizer of THD.
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m_thd->kill_immunizer = m_saved_kill_immunizer;
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}
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/*
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Check if thread is in the kill immune mode.
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*/
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bool is_active() { return m_is_active; }
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// Save kill state set while kill immune mode is active.
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void save_killed_state(THD::killed_state state) {
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mysql_mutex_assert_owner(&m_thd->LOCK_thd_data);
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if (m_killed_state == THD::NOT_KILLED) m_killed_state = state;
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}
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private:
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THD *m_thd;
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// When kill_immunizer is set(i.e. operation on DD tables is in progress) to
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// THD then there might be some concurrent KILL operations. The KILL state
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// from those operations is stored in the m_killed_state. While exiting from
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// the kill immune mode THD::awake() is called with this value.
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THD::killed_state m_killed_state;
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// In case of nested Transaction_ro, m_saved_kill_immunizer is used to refer
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// the parent Transaction_ro's kill_immunizer. This is used to propogate the
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// m_killed_state to the parent kill_immunizer.
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DD_kill_immunizer *m_saved_kill_immunizer;
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// THD::killed value is saved before entering the kill immune mode.
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// If kill_immunizer is of some Transaction_ro in the nested Transaction_ro
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// then parent kill_immunizer's m_killed_state is saved in the
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// m_saved_killed_state for reference.
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THD::killed_state m_saved_killed_state;
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/*
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kill immunizer state (active or exiting). The state is set to active when
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kill immunizer is invoked. Kill_immunizer state is set to inactive(or
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exiting) while exiting from the kill immune mode (current instance is of top
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level kill immunizer at this point).
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*/
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bool m_is_active;
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};
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} // namespace dd
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#endif // DD_KILL_IMMUNIZER_INCLUDED
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