polardbxengine/plugin/x/protocol/protobuf/mysqlx_session.proto

125 lines
3.9 KiB
Protocol Buffer

/*
* Copyright (c) 2015, 2019, Oracle and/or its affiliates. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2.0,
* as published by the Free Software Foundation.
*
* This program is also distributed with certain software (including
* but not limited to OpenSSL) that is licensed under separate terms,
* as designated in a particular file or component or in included license
* documentation. The authors of MySQL hereby grant you an additional
* permission to link the program and your derivative works with the
* separately licensed software that they have included with MySQL.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License, version 2.0, for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
syntax = "proto2";
import "mysqlx.proto"; // comment_out_if PROTOBUF_LITE
// ifdef PROTOBUF_LITE: option optimize_for = LITE_RUNTIME;
// Messages to manage Sessions
//
// .. uml::
//
// == session start ==
// Client -> Server: AuthenticateStart
// opt
// Server --> Client: AuthenticateContinue
// Client --> Server: AuthenticateContinue
// end
// alt
// Server --> Client: AuthenticateOk
// else
// Server --> Client: Error
// end
// ...
// == session reset ==
// Client -> Server: Reset
// Server --> Client: Ok
// == session end ==
// Client -> Server: Close
// Server --> Client: Ok
//
package Mysqlx.Session;
option java_package = "com.mysql.cj.x.protobuf";
// the initial message send from the client to the server to start the
// authentication proccess
//
// :param mech_name: authentication mechanism name
// :param auth_data: authentication data
// :param initial_response: initial response
// :Returns: :protobuf:msg:`Mysqlx.Session::AuthenticateContinue`
message AuthenticateStart {
required string mech_name = 1;
optional bytes auth_data = 2;
optional bytes initial_response = 3;
option (client_message_id) = SESS_AUTHENTICATE_START; // comment_out_if PROTOBUF_LITE
}
// send by client or server after a :protobuf:msg:`Mysqlx.Session::AuthenticateStart` to
// exchange more auth data
//
// :param auth_data: authentication data
// :Returns: :protobuf:msg:`Mysqlx.Session::AuthenticateContinue`
message AuthenticateContinue {
required bytes auth_data = 1;
option (server_message_id) = SESS_AUTHENTICATE_CONTINUE; // comment_out_if PROTOBUF_LITE
option (client_message_id) = SESS_AUTHENTICATE_CONTINUE; // comment_out_if PROTOBUF_LITE
}
// sent by the server after successful authentication
//
// :param auth_data: authentication data
message AuthenticateOk {
optional bytes auth_data = 1;
option (server_message_id) = SESS_AUTHENTICATE_OK; // comment_out_if PROTOBUF_LITE
}
message NewSession {
option (client_message_id) = SESS_NEW; // comment_out_if PROTOBUF_LITE
}
message KillSession {
enum KillType {
QUERY = 1;
CONNECTION = 2;
}
required KillType type = 1;
required uint64 x_session_id = 2;
option (client_message_id) = SESS_KILL; // comment_out_if PROTOBUF_LITE
}
// reset the current session
// param keep_open: if is true the session will be reset, but stays authenticated.
// otherwise, the session will be closed and needs to be authenticated again.
//
// :Returns: :protobuf:msg:`Mysqlx::Ok`
message Reset {
optional bool keep_open = 1 [ default = false ];
option (client_message_id) = SESS_RESET; // comment_out_if PROTOBUF_LITE
}
// close the current session
//
// :Returns: :protobuf:msg:`Mysqlx::Ok`
message Close {
option (client_message_id) = SESS_CLOSE; // comment_out_if PROTOBUF_LITE
}