polardbxengine/storage/ndb/include/kernel/signaldata/CheckNodeGroups.hpp

91 lines
2.9 KiB
C++

/*
Copyright (c) 2003, 2019, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License, version 2.0,
as published by the Free Software Foundation.
This program is also distributed with certain software (including
but not limited to OpenSSL) that is licensed under separate terms,
as designated in a particular file or component or in included license
documentation. The authors of MySQL hereby grant you an additional
permission to link the program and your derivative works with the
separately licensed software that they have included with MySQL.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License, version 2.0, for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef CHECKNODEGROUPS_H
#define CHECKNODEGROUPS_H
#include <string.h>
#include <NodeBitmask.hpp>
#include "SignalData.hpp"
#include "SignalDataPrint.hpp"
#define JAM_FILE_ID 190
/**
* Ask DIH to check if a node set can survive i.e. if it
* has at least one node in every node group. Returns one
* of Win, Lose, Partitioning.
*
* Same class is used for REQ and CONF. The REQ can also
* be executed as a direct signal.
*/
class CheckNodeGroups {
public:
union {
Uint32 blockRef; // sender's node id
Uint32 partitionBalance; // For GetDefaultFragments
};
union {
Uint32 requestType; // direct flag, output code
Uint32 output;
};
union {
Uint32 nodeId; // nodeId input for GetNodeGroupMembers
Uint32 extraNodeGroups; // For GetDefaultFragments
};
Uint32 senderData; // Sender data, kept in return signal
NdbNodeBitmaskPOD mask; /* set of NDB nodes, input for ArbitCheck,
* output for GetNodeGroupMembers
* Part of direct signal, but sent as first
* section for async signal.
*/
enum RequestType {
Direct = 0x1,
ArbitCheck = 0x2,
GetNodeGroup = 0x4,
GetNodeGroupMembers = 0x8,
GetDefaultFragments = 0x10,
GetDefaultFragmentsFullyReplicated = 0x20
};
enum Output {
Lose = 1, // we cannot survive
Win = 2, // we and only we can survive
Partitioning = 3 // possible network partitioning
};
STATIC_CONST( SignalLength = 4 + NdbNodeBitmask::Size ); // Only for direct signal.
STATIC_CONST( SignalLengthNoBitmask = 4);
};
#undef JAM_FILE_ID
#endif