/* Copyright (C) 2007 MySQL AB, 2009 Sun Microsystems, Inc. Use is subject to license terms. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License, version 2.0, as published by the Free Software Foundation. This program is also distributed with certain software (including but not limited to OpenSSL) that is licensed under separate terms, as designated in a particular file or component or in included license documentation. The authors of MySQL hereby grant you an additional permission to link the program and your derivative works with the separately licensed software that they have included with MySQL. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License, version 2.0, for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef NDB_THREAD_HPP #define NDB_THREAD_HPP #include #include #include // NDBT_Thread ctor -> NDBT_Thread_run -> thr.run() extern "C" { void* NDBT_Thread_run(void* arg); } // Function to run in a thread. typedef void NDBT_ThreadFunc(class NDBT_Thread&); /* * NDBT_Thread * * Represents a thread. The thread pauses at startup. * Main process sets a function to run. When the function * returns, the thread pauses again to wait for a command. * This allows main process to sync with the thread and * exchange data with it. * * Input to thread is typically options. The input area * is read-only in the thread. Output from thread is * results such as statistics. Error code is handled * separately. * * Pointer to Ndb object and method to create it are * provided for convenience. */ class NDBT_ThreadSet; class NDBT_Thread { public: NDBT_Thread(); NDBT_Thread(NDBT_ThreadSet* thread_set, int thread_no); void create(NDBT_ThreadSet* thread_set, int thread_no); ~NDBT_Thread(); // if part of a set inline NDBT_ThreadSet& get_thread_set() const { require(m_thread_set != 0); return *m_thread_set; } inline int get_thread_no() const { return m_thread_no; } // { Wait -> Start -> Stop }+ -> Exit enum State { Wait = 1, // wait for command Start, // run current function Stop, // stopped (paused) when current function done Exit // exit thread }; // tell thread to start running current function void start(); // wait for thread to stop when function is done void stop(); // tell thread to exit void exit(); // collect thread after exit void join(); // set function to run inline void set_func(NDBT_ThreadFunc* func) { m_func = func; } // input area inline void set_input(const void* input) { m_input = input; } inline const void* get_input() const { return m_input; } // output area inline void set_output(void* output) { m_output = output; } inline void* get_output() const { return m_output; } template inline void set_output() { set_output(new T); } #if 0 inline void delete_output() { delete m_output; m_output = 0; } #endif // thread-specific Ndb object inline class Ndb* get_ndb() const { return m_ndb; } int connect(class Ndb_cluster_connection*, const char* db = "TEST_DB"); void disconnect(); // error code (OS, Ndb, other) void clear_err() { m_err = 0; } void set_err(int err) { m_err = err; } int get_err() const { return m_err; } private: friend class NDBT_ThreadSet; friend void* NDBT_Thread_run(void* arg); enum { Magic = 0xabacadae }; Uint32 m_magic; State m_state; NDBT_ThreadSet* m_thread_set; int m_thread_no; NDBT_ThreadFunc* m_func; const void* m_input; void* m_output; class Ndb* m_ndb; int m_err; // run the thread void run(); void lock() { NdbMutex_Lock(m_mutex); } void unlock() { NdbMutex_Unlock(m_mutex); } void wait() { NdbCondition_Wait(m_cond, m_mutex); } void signal() { NdbCondition_Signal(m_cond); } NdbMutex* m_mutex; NdbCondition* m_cond; NdbThread* m_thread; void* m_status; }; /* * A set of threads, indexed from 0 to count-1. Methods * are applied to each thread (serially). Input area is * common to all threads. Output areas are allocated * separately according to a template class. */ class NDBT_ThreadSet { public: NDBT_ThreadSet(int count); ~NDBT_ThreadSet(); inline int get_count() const { return m_count; } inline NDBT_Thread& get_thread(int n) { require(n < m_count && m_thread[n] != 0); return *m_thread[n]; } // tell each thread to start running void start(); // wait for each thread to stop void stop(); // tell each thread to exit void exit(); // collect each thread after exit void join(); // set function to run in each thread void set_func(NDBT_ThreadFunc* func); // set input area (same instance in each thread) void set_input(const void* input); // set output areas template inline void set_output() { for (int n = 0; n < m_count; n++) { NDBT_Thread& thr = *m_thread[n]; thr.set_output(); } } void delete_output(); // thread-specific Ndb objects int connect(class Ndb_cluster_connection*, const char* db = "TEST_DB"); void disconnect(); int get_err() const; private: int m_count; NDBT_Thread** m_thread; }; #endif